Nice bibliography for game designers

I got some of this list from Lee Sheldon’s course syllabus. I have not read all these books but I want to:

  • Designing Virtual Worlds. Richard Bartle.
  • Character Development and Storytelling for Games. Lee Sheldon.
  • Developing Online Games. Mulligan and Petrovsky.
  • Massively Multiplayer Game Development. Thor Alexander et al.
  • Synthetic Worlds. Edward Castronova.
  • Community Building on the Web. Amy Jo Kim
  • My Tiny Life: Crime and Passion in a Virtual World. Julian Dibbell
  • A Theory of Fun. Raph Koster
  • Flow: The Psychology of Optimal Experience. Mihaly Csikszentmihalyi.
  • The Art of Game Design: A book of lenses. Jesse Schell

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