Nice bibliography for game designers
I got some of this list from Lee Sheldon's course syllabus. I have not read all these books but I want to:
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Designing Virtual Worlds. Richard Bartle.
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Character Development and Storytelling for Games. Lee Sheldon.
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Developing Online Games. Mulligan and Petrovsky.
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Massively Multiplayer Game Development. Thor Alexander et al.
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Synthetic Worlds. Edward Castronova.
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Community Building on the Web. Amy Jo Kim
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My Tiny Life: Crime and Passion in a Virtual World. Julian Dibbell
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A Theory of Fun. Raph Koster
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Flow: The Psychology of Optimal Experience. Mihaly Csikszentmihalyi.
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The Art of Game Design: A book of lenses. Jesse Schell