Designing a game soundtrack – kind of like we first got to pick the fonts in our documents

Can you compose crappy music? I had a field day today 'designing' a bit of music for my "Game Of Life" Android game. In the old old days, when computers for the first time allowed you to choose a font for your text. we all became bad amateur typographers and book designers. Do you remember the "ransom note" font in the original Macintosh (yeah, that was 1984?) It looked like this:

Ransom note

We loved it and everyone played with it. And there were lots of other ugly fonts but how did we love them.

Well now (for me) the same thing is happening with music. Yeah I am an amateur piano and guitar player but designing a sound track is not something I have a clue about. So I went digging through tools and toys and, more or less like those early days of customizable fonts, here's what the tools allowed me to create for my video game.

I have to say it's awful and makes me want to bash my head in but, for your listening pleasure:

GOLsoundtrack.mp3